Computer Science 210
Data Structures
Fall 2017, Siena College
SpellsArrayGenericPair BlueJ Project
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SpellsArrayGenericPair Source Code
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/* * Example SpellsArrayGenericPair: a version of the Spells program that * uses an array of GenericPair objects * * Jim Teresco, Siena College, CSIS 210, Fall 2017 * */ import java.io.File; import java.io.IOException; import java.util.Scanner; public class SpellsArrayGenericPair { public static void main(String args[]) throws IOException { final int NUM_SPELLS = 10; // create an array of the magic spells we know. // Note: due to the way Java handles arrays and generic types, // we have to leave off the <String,String> in the construction.. GenericPair<String,String> spells[] = new GenericPair[NUM_SPELLS]; Scanner inFile = new Scanner(new File("spells.txt")); for (int i = 0; i < NUM_SPELLS; i++) { String spell = inFile.nextLine().trim(); String action = inFile.nextLine().trim(); spells[i] = new GenericPair<String,String>(spell, action); } inFile.close(); // we play a little game matching spells to descriptions // until an invalid spell is specified Scanner keyboard = new Scanner(System.in); int spellnum = 0; while (spellnum >= 0) { System.out.print("Which spell will you use? "); String spellName = keyboard.next(); spellnum = -1; for (int spellIndex = 0; spellIndex < spells.length; spellIndex++) { if (spellName.equals(spells[spellIndex].getFirst())) { spellnum = spellIndex; break; } } if (spellnum >= 0) { System.out.println(spells[spellnum].getSecond()); } else { System.out.println("Your wand doesn't know that one. It explodes. Bye!"); } } } }
/* * Example GenericPair: our pair structure, but now with type parameters * to enforce consistency of the usage of a given instance of the class. * * Jim Teresco, The College of Saint Rose, CSC 523, Summer 2014 * CSIS 210, Siena College, Fall 2016, Fall 2017 * */ // First, notice that we now have "type parameters" after our class name. // These tell us what kinds of objects we will use for the first (U), and // second (V) values in our pair. public class GenericPair<U,V> { // our instance variables will be the generic types U and V // which will be filled in with actual types when we create an // instance of the class, much like an actual parameter gives // a value to a formal parameter when a method is called. private U first; private V second; // our constructor for a new GenericPair // note that the formal parameter types are now // the U and V types public GenericPair(U first, V second) { this.first = first; this.second = second; } // accessors, also now returning our generic types public U getFirst() { return first; } public V getSecond() { return second; } // mutators, including ones to set first, second, or both public void setFirst(U newFirst) { first = newFirst; } public void setSecond(V newSecond) { second = newSecond; } public void setValues(U newFirst, V newSecond) { first = newFirst; second = newSecond; } // we should have a toString method - in this case, we'll return // a String to make this look like a coordinate pair, seems as // good as anything and likely to be useful in many contexts. // note that we are implcitly using the toString methods of the // objects we encapsulate public String toString() { return "(" + first + ", " + second + ")"; } // it's also good to define an equals method for any general purpose // class -- in this case, we'll say a GenericPair is equal to another // only if first and second are equal according to their own equals // methods public boolean equals(Object o) { GenericPair<U,V> other = (GenericPair<U,V>)o; return other.first.equals(first) && other.second.equals(second); } // a common way to test a class is to include a main method // in the class that tests its methods. So let's. public static void main(String args[]) { // we'll create a few GenericPair objects and print them out // note that we need to specify the actual types we // intend to use for the first and second now, and where // we want a primitive type, we must specify the "boxed" // equivalent object type GenericPair<String,Double> a = new GenericPair<String,Double>("Bob", 9.1); GenericPair<String,Double> b = new GenericPair<String,Double>("Alice", 0.0); System.out.println("a: " + a); System.out.println("b: " + b); // try out the accessors System.out.println("a.getFirst(): " + a.getFirst()); System.out.println("a.getSecond(): " + a.getSecond()); System.out.println("b.getFirst(): " + b.getFirst()); System.out.println("b.getSecond(): " + b.getSecond()); // are they equal? System.out.println("a.equals(b): " + a.equals(b)); // mutators! a.setFirst("Charlie"); a.setSecond(-23.5); b.setValues("Charlie", -23.5); System.out.println("a: " + a); System.out.println("b: " + b); // are they equal now? Hope so! System.out.println("a.equals(b): " + a.equals(b)); // and we can use other types too GenericPair<Integer,String> c = new GenericPair<Integer,String>(2, "Jeter"); // uncomment the following to see what happens if we send // the wrong type of object to the equals method //System.out.println("a.equals(\"hi there\"): " + a.equals("high there")); } }