Computer Science 120
Introduction to Programming
Spring 2012, Siena College
Your task in lab for this week is to use Objectdraw graphics primitives and some while loops to create a picture. The picture you generate is up to you - it just needs to meet the requirements listed later in this document.
You may work alone or with a partner on this lab.
There is no formal design document to be graded this week, but you are strongly encouraged to begin, as usual, with pencil and paper sketching out a plan before you start coding.
Program Requirements
The picture created by your program must meet the following minimum requirements. You are welcome to go beyond these requirements, but be sure you have not missed any required element before working on extensions.
Here are a couple example programs that meet these requirements:
Again, feel free to go beyond this but be sure your program meets these minimal requirements.
Submitting Your Work
Before the start of your next lab session, submit your Java program for grading. There are three things you need to do to complete the submission: (i) place a copy of your Java program into your csis120/hw folder under hw9, (ii) print a copy of your program and hand it to your instructor, and (iii) demonstrate the execution of your program for your instructor.
Don't forget to check your programs for compliance with the Style Guide for CSIS 120 Programs
Grading
This assignment is worth 100 points, which are distributed as follows:
> Feature | Value | Score |
Style, Design, and Efficiency | ||
Appropriate comments | 6 | |
Good variable names | 4 | |
Appropriate variable declarations | 8 | |
Good use of constants | 8 | |
Appropriate formatting | 2 | |
Does not generate new objects unnecessarily | 4 | |
Good overall design and methods | 8 | |
Program Requirements | ||
Includes at least one new custom class | 10 | |
First repeated component using a while loop | 10 | |
Second repeated component using a while loop | 5 | |
Part of drawing drawn immediately | 5 | |
Part of drawing added on first mouse press | 10 | |
Part of drawing added on second mouse press | 10 | |
Drawing reverts back to original on mouse exit | 10 | |
Total | 100 | |