Computer Science 120
Introduction to Programming
Spring 2012, Siena College
MovingFlags Demo
A working demo of MovingFlags will appear below. Click inside the applet to interact with it.
MovingFlags BlueJ Project
Click here to download a BlueJ project for MovingFlags.
MovingFlags Source Code
The Java source code for MovingFlags is below. Click on a file name to download it.
/* * * Example FlagMaker: draw some flags at click points. * * Jim Teresco, Siena College, CSIS 120, Spring 2011 * Based on example from CSCI 134, Williams College * * $Id: FlagMaker.java 1560 2011-03-07 18:29:47Z terescoj $ */ import java.awt.*; import objectdraw.*; import java.util.ArrayList; public class MovingFlags extends WindowController { private ArrayList<Flag> flags; private boolean dragging; private Flag selectedFlag; private Location lastMouse; public void begin() { flags = new ArrayList<Flag>(); new Text("Click to draw a flag", 10, 10,canvas); } public void onMousePress(Location point) { dragging = false; // if point is on a flag, start dragging it for (int flagNum = 0; flagNum < flags.size(); flagNum++) { if (flags.get(flagNum).contains(point)) { dragging = true; selectedFlag = flags.get(flagNum); lastMouse = point; } } // if not, create a new flag if (!dragging) { flags.add(new Flag(point, canvas)); } } public void onMouseDrag(Location point) { if (dragging) { selectedFlag.move(point.getX() - lastMouse.getX(), point.getY() - lastMouse.getY()); lastMouse = point; } } }
/* * * Example FlagMaker: draw a 48-star flag using while loops * and private helper methods. * * Jim Teresco, Siena College, CSIS 120, Spring 2011 * Based on example from CSCI 134, Williams College * * $Id: Flag.java 1560 2011-03-07 18:29:47Z terescoj $ */ import java.awt.*; import objectdraw.*; import java.util.ArrayList; public class Flag { // number of stars per row and column private static final int NUM_ROWS_STARS = 6; private static final int NUM_COLS_STARS = 8; // size of stars (really circles!) private static final int STAR_DIAM = 6; // space btn start of successive stars private static final int STAR_JUMP = 8; // space btn edge of star field and first star private static final int OFFSET = 1; // dimensions of star field private static final int STAR_FIELD_WIDTH = NUM_COLS_STARS * STAR_JUMP+OFFSET; private static final int STAR_FIELD_HT = NUM_ROWS_STARS * STAR_JUMP+OFFSET; // dimensions of flag private static final double FLAG_WIDTH = 2.5 * STAR_FIELD_WIDTH; private static final int FLAG_HT = STAR_FIELD_HT*13/7; // dimensions of stripes private static final double SHORT_STRIPE_WIDTH = FLAG_WIDTH - STAR_FIELD_WIDTH; private static final int STRIPE_HT = STAR_FIELD_HT/7; // number of red stripes of each sort in flag private static final int NUM_SHORT_STRIPES = 4; private static final int NUM_LONG_STRIPES = 3; // instance variables for all parts of the flag private ArrayList<FilledOval> stars; private ArrayList<FilledRect> stripes; private FilledRect background; private FilledRect starBackground; private FramedRect starBorder; private FramedRect flagBorder; public Flag(Location point, DrawingCanvas canvas) { stars = new ArrayList<FilledOval>(); stripes = new ArrayList<FilledRect>(); // white rectangle so the flag is opaque background = new FilledRect(point, FLAG_WIDTH, FLAG_HT, canvas); background.setColor(Color.white); // draw short stripes drawStripes(point.getX() + STAR_FIELD_WIDTH, point.getY(), SHORT_STRIPE_WIDTH, NUM_SHORT_STRIPES, canvas); // draw long stripes drawStripes(point.getX(), point.getY()+2 * NUM_SHORT_STRIPES * STRIPE_HT, FLAG_WIDTH+1, NUM_LONG_STRIPES, canvas); // draw field of stars drawStars(point, canvas); // outline of the flag flagBorder = new FramedRect(point.getX()-1, point.getY()-1, FLAG_WIDTH+1, FLAG_HT+1, canvas); } // Draw numStripes red stripes starting at (x,y) // which are "width" pixels wide. private void drawStripes(double x, double y, double width, int numStripes, DrawingCanvas canvas) { int stripeNum = 0; while (stripeNum < numStripes) { FilledRect stripe = new FilledRect(x, y, width, STRIPE_HT, canvas); stripe.setColor(Color.red); stripes.add(stripe); stripeNum++; y = y + 2 * STRIPE_HT; } } // Draw blue background and stars, framed in black, // starting at point. private void drawStars(Location point, DrawingCanvas canvas) { // Draw and frame background starBackground = new FilledRect(point, STAR_FIELD_WIDTH, STAR_FIELD_HT, canvas); starBackground.setColor(Color.blue); starBorder = new FramedRect(point.getX()-1, point.getY()-1, STAR_FIELD_WIDTH+1, STAR_FIELD_HT+1, canvas); int row = 0; int col; double x; double y = point.getY()+OFFSET; // draw stars while (row < NUM_ROWS_STARS) { col = 0; x = point.getX()+OFFSET; while (col < NUM_COLS_STARS) { FilledOval star = new FilledOval(x,y,STAR_DIAM, STAR_DIAM,canvas); star.setColor(Color.white); stars.add(star); col++; x = x + STAR_JUMP; } y = y + STAR_JUMP; row++; } } public void move(double dx, double dy) { for (int starNum = 0; starNum < stars.size(); starNum++) { stars.get(starNum).move(dx, dy); } for (int stripeNum = 0; stripeNum < stripes.size(); stripeNum++) { stripes.get(stripeNum).move(dx, dy); } background.move(dx, dy); starBackground.move(dx, dy); starBorder.move(dx, dy); flagBorder.move(dx, dy); } public boolean contains(Location point) { return flagBorder.contains(point); } }