Computer Science 112
The Art & Science of Computer Graphics
Spring 2016, The College of Saint Rose
Lecture 23: Animation Introduction
Date: Wednesday, April 20, 2016
Agenda
- Announcements
- Studio/Lab 9: Shared Model Contribution bonus submissions continue
- Final Project: discussions should be wrapping up and proposals in by Friday.
- There will be one more Studio/Lab assignment about
animation, due on the last day of the semester, coming out Monday.
- Exam 2 information
- Wednesday, April 27, available starting at 8:15 AM for
early section, can stay until 12:15 for later section, but the
exam is designed to take about an hour
- topics covered are up to today (blend and morph,
but not animation)
- ground rules: closed book, closed notes, closed neighbors,
no electronic devices permitted
- practice exam out
- optional review session Tuesday 5-6 PM, Albertus 303.
- Lecture 22 assignment recap
- A first animation
- blend and morph
Lecture 23 Assignment
Due at the start of class, Monday, April 25.
Please submit answers to these questions
either as a hard copy (typeset or handwritten are OK) or by email to
terescoj AT strose.edu by the start of class. Please use a clear subject line
when submitting by email (e.g., CSC 112 Lecture
23 Assignment, Mary Smith). We will discuss these
questions at the start of class, so no late submissions are
accepted.
- Suppose you have defined the names a and b to refer to
two points in space, and you wish to find the point that is one
fourth of the way along the line from a to b. Show a
blend function call that will compute this point's
coordinates. (5 points)
- What is returned by this Ambrosia statement? (Try to figure it out
before typing it in - you'll need to be able to do this
on an exam.) (3 points)
morph(5, (0, 50, -100), (100, -150, -100))
Terminology
- tuple
- animation
- frames
- adjustment function
- blend
- linear interpolation
Examples