Computer Science 252
Problem Solving with Java
Spring 2014, The College of Saint Rose
Drag20Shirts Demo
A working demo of Drag20Shirts will appear below. Click inside the applet to interact with it.
Drag20Shirts BlueJ Project
Click here to download a BlueJ project for Drag20Shirts.
Drag20Shirts Source Code
The Java source code for Drag20Shirts is below. Click on a file name to download it.
import objectdraw.*;
import java.awt.*;
/*
* Example Drag20Shirts
* Drag one of 20 shirts around window, now with 10 fixed colors and
* a 2D layout.
*
* Jim Teresco, Siena College, CSIS 120, Spring 2011
*
* $Id: Drag20Shirts.java 2218 2013-10-18 14:06:39Z terescoj $
*/
public class Drag20Shirts extends WindowController {
// starting location of t-shirts
private static final int ITEM_LEFT = 30;
private static final int ITEM_TOP = 50;
private static final int X_OFFSET = 90;
private static final int Y_OFFSET = 150;
// how many shirts to draw
private static final int NUM_ROWS = 4;
private static final int NUM_COLS = 5;
private static final int NUM_SHIRTS = NUM_ROWS * NUM_COLS;
// T-shirts on the screen -- an array!
private TShirt[] shirts;
// array of colors with initializers
private Color[] shirtColors = { Color.blue, Color.red, Color.green,
Color.yellow, Color.cyan, Color.black,
Color.white, Color.gray, Color.magenta,
Color.orange };
// The piece of laundry to be moved.
private TShirt selectedShirt;
// Previously noted position of mouse cursor
private Location lastPoint;
// Whether user is actually dragging a shirt
private boolean dragging;
// display the shirts
public void begin() {
// construct the array that can hold our NUM_SHIRTS shirts
shirts = new TShirt[NUM_SHIRTS];
// now create the shirts, with proper number of columns
int nextShirtY = ITEM_TOP;
for (int rowNum = 0; rowNum<NUM_ROWS; rowNum++) {
int nextShirtX = ITEM_LEFT;
for (int colNum = 0; colNum<NUM_COLS; colNum++) {
int shirtNum = rowNum*NUM_COLS + colNum;
shirts[shirtNum] = new TShirt(nextShirtX, nextShirtY, canvas);
// since we don't have as many colors as shirts, we will
// "wrap around" and reuse colors using modulo arithmetic
shirts[shirtNum].setColor(shirtColors[shirtNum % shirtColors.length]);
nextShirtX = nextShirtX + X_OFFSET;
}
nextShirtY = nextShirtY + Y_OFFSET;
}
selectedShirt = shirts[0]; // first shirt on top at start
}
// Whenever mouse is depressed, note its location
// and which (if any) shirt the mouse is on.
public void onMousePress(Location point) {
lastPoint = point;
dragging = false;
// test the selected shirt (which is on top) first.
if (selectedShirt.contains(point)) {
dragging = true;
} else {
for (int shirtNum = 0; shirtNum<NUM_SHIRTS; shirtNum++) {
if (shirts[shirtNum].contains(point)) {
selectedShirt = shirts[shirtNum];
dragging = true;
selectedShirt.sendToFront();
}
}
}
}
// If mouse is dragged, move the selected shirt with it
// If didn't press mouse on a shirt, do nothing
public void onMouseDrag(Location point) {
if (dragging) {
selectedShirt.move(point.getX() - lastPoint.getX(),
point.getY() - lastPoint.getY());
lastPoint = point;
}
}
// move both shirts back to starting positions when mouse leaves window
public void onMouseExit(Location point) {
for (int shirtNum = 0; shirtNum<NUM_SHIRTS; shirtNum++) {
shirts[shirtNum].reset();
}
dragging = false;
}
}
import objectdraw.*;
import java.awt.*;
/*
* Example Drag2Shirts
*
* A class that defines a graphical type that looks a bit
* like a t-shirt.
*
* Jim Teresco, Siena College, CSIS 120, Spring 2011
* Based on example from Williams College CSCI 134
*
* $Id: TShirt.java 2218 2013-10-18 14:06:39Z terescoj $
*/
public class TShirt {
/* constant for overall size of the T-shirt */
private static final double SIZE = 60;
/* other constants defined relative to SIZE */
private static final double SLEEVE_WIDTH = SIZE;
private static final double SLEEVE_HEIGHT = 0.2 * SIZE;
private static final double BODY_WIDTH = 0.6 * SIZE;
private static final double BODY_HEIGHT = (0.65) * SIZE;
private static final double BODY_INSET = 0.2 * SIZE;
private static final double NECK_WIDTH = 0.3 * SIZE;
private static final double NECK_HEIGHT = 0.06 * SIZE;
private static final double NECK_INSET = 0.35 * SIZE;
private double startX, startY; // the initial location of the shirt
// Rectangles that form a border around the shirt
private FramedRect sleeveTrim, bodyTrim;
private FramedOval neckTrim;
// Rectangles that form the interior color of the shirt
private FilledRect body, sleeves;
private FilledOval neck;
/*
* Create a new T-shirt with its upper left corner at (x,y) and with
* a width of size.
*/
public TShirt(double x, double y, DrawingCanvas canvas) {
// create boundary rectangles
sleeveTrim = new FramedRect(x,
y + NECK_HEIGHT / 2,
SLEEVE_WIDTH,
SLEEVE_HEIGHT,
canvas);
bodyTrim = new FramedRect(x + BODY_INSET,
y + NECK_HEIGHT / 2,
BODY_WIDTH,
BODY_HEIGHT,
canvas);
// create interior rectangles
sleeves = new FilledRect(x + 1,
y + NECK_HEIGHT / 2 + 1,
SLEEVE_WIDTH - 1,
SLEEVE_HEIGHT - 1,
canvas);
body = new FilledRect(x + BODY_INSET + 1,
y + NECK_HEIGHT / 2 + 1,
BODY_WIDTH - 1,
BODY_HEIGHT - 1,
canvas);
// give it a neck hole
neck =
new FilledOval(x + NECK_INSET, y, NECK_WIDTH, NECK_HEIGHT, canvas);
neckTrim =
new FramedOval(x + NECK_INSET, y, NECK_WIDTH, NECK_HEIGHT, canvas);
// set the interior to white
body.setColor(Color.white);
neck.setColor(Color.white);
sleeves.setColor(Color.white);
// remember the starting location for re-set
startX = x;
startY = y;
}
/*
* Move the t-shirt by specified offsets.
*/
public void move(double xOffset, double yOffset) {
body.move(xOffset, yOffset);
neck.move(xOffset, yOffset);
sleeves.move(xOffset, yOffset);
bodyTrim.move(xOffset, yOffset);
sleeveTrim.move(xOffset, yOffset);
neckTrim.move(xOffset, yOffset);
}
/*
* Returns true if the t-shirt contains the point;
* false otherwise
*/
public boolean contains(Location pt) {
return bodyTrim.contains(pt) || sleeveTrim.contains(pt) || neck.contains(pt);
}
/*
* Change color of t-shirt to newColor.
*/
public void setColor(Color newColor) {
body.setColor(newColor);
neck.setColor(newColor);
sleeves.setColor(newColor);
}
/*
* Put t-shirt in front of other objects on canvas.
*/
public void sendToFront() {
bodyTrim.sendToFront();
sleeveTrim.sendToFront();
body.sendToFront();
neck.sendToFront();
sleeves.sendToFront();
neckTrim.sendToFront();
}
/*
* Move the t-shirt to a new upper-left coordinate position.
*/
public void moveTo(double x, double y) {
double dx = x - sleeves.getX();
double dy = y - neck.getY();
this.move(dx, dy);
}
/*
* Move t-shirt back to starting position.
*/
public void reset() {
this.moveTo(startX, startY);
}
}