Computer Science 252
Problem Solving with Java
Fall 2015, The College of Saint Rose
Snowman Demo
A working demo of Snowman will appear below. Click inside the applet to interact with it.
Snowman BlueJ Project
Click here to download a BlueJ project for Snowman.
Snowman Source Code
The Java source code for Snowman is below. Click on a file name to download it.
import objectdraw.*;
import java.awt.*;
/*
* Example Snowman: a VisibleImage example
*
* Jim Teresco, Siena College, CSIS 120, Spring 2011
* The College of Saint Rose, Fall 2013
*
* $Id: Snowman.java 2218 2013-10-18 14:06:39Z terescoj $
*/
public class Snowman extends WindowController {
// an objectdraw object that can store a picture
private VisibleImage snowMan;
// for dragging
private Location lastPoint;
public void begin() {
// load our image
Image snowManPic = getImage("snowman.gif");
// create an objectdraw object using that image
snowMan = new VisibleImage(snowManPic, 10, 10, canvas);
snowMan.setWidth(124);
snowMan.setHeight(144);
}
public void onMousePress(Location point) {
lastPoint = point;
}
public void onMouseDrag(Location point) {
if ( snowMan.contains( lastPoint ) ) {
snowMan.move(point.getX()-lastPoint.getX(),
point.getY()-lastPoint.getY());
lastPoint = point;
}
}
}