Computer Science 252
Problem Solving with Java
Fall 2013, The College of Saint Rose
Snowman Demo
A working demo of Snowman will appear below. Click inside the applet to interact with it.
Snowman BlueJ Project
Click here to download a BlueJ project for Snowman.
Snowman Source Code
The Java source code for Snowman is below. Click on a file name to download it.
import objectdraw.*; import java.awt.*; /* * Example Snowman: a VisibleImage example * * Jim Teresco, Siena College, CSIS 120, Spring 2011 * The College of Saint Rose, Fall 2013 * * $Id: Snowman.java 2218 2013-10-18 14:06:39Z terescoj $ */ public class Snowman extends WindowController { // an objectdraw object that can store a picture private VisibleImage snowMan; // for dragging private Location lastPoint; public void begin() { // load our image Image snowManPic = getImage("snowman.gif"); // create an objectdraw object using that image snowMan = new VisibleImage(snowManPic, 10, 10, canvas); snowMan.setWidth(124); snowMan.setHeight(144); } public void onMousePress(Location point) { lastPoint = point; } public void onMouseDrag(Location point) { if ( snowMan.contains( lastPoint ) ) { snowMan.move(point.getX()-lastPoint.getX(), point.getY()-lastPoint.getY()); lastPoint = point; } } }