Computer Science 112
 The Art & Science of Computer Graphics 
 
 Fall 2015, The College of Saint Rose 
Studio/Lab 2: A Simple Model
Due: 11:59 PM, Thursday, September 17, 2015
Your task this week to develop and render a simple Ambrosia model.  It
need not be overly complex, since the goal here is to familiarize you
with using the basic capabilities of Ambrosia: primitive objects,
elementary transforms, and built-in materials.
 Procedure and Model Requirements 
You may model any scene you wish, but be sure that it meets these requirements:
- Your model should include at least three different object types
(e.g., cubes, spheres, cylinders, cones).
- Your model should use at least each of our fundamental
transformations (scaling, translation, rotation) at least once.
- Your model should consist of objects that use at least three of
Ambrosia's built-in materials.
When you are happy with your scene and lighting, experiment with image
quality.  It is normally 8, but setting it to 10 will generate a
higher quality image, at the cost of some extra rendering time.  You
can set it with
image.quality(10)
before your camera generates its image.
 Submitting 
- Email a copy of the source code
for your Ambbrosia model (the Python file, which should always be saved
with a .py extension) and your best image (which should
always be saved in PNG format and using a .png extension)
as attachments to terescoj AT strose.edu.  Please include a meaningful
subject line (something like "CSC 112 Studio/Lab
2 Submission").  Make sure your name is included in a
comment in your model code, and that you have comments
throughout the source code to make it easier to understand.
- Rename your best image to include your name, then upload it
to the wiki.  For example, if you generate an image of a set of building blocks
and your name is Luke Skywalker, you might call your image
"SkywalkerBlocks.png".
- Add a section to your wiki page named "A Simple Model"
that includes a link to your image and a description of your
model that generated the image.
 Grading 
This assignment is worth 20 points, which are distributed as follows:
| >
Feature | Value | Score | 
| Using at least three primitive object types | 6 |  | 
| Using each fundamental transformation | 6 |  | 
| Using multiple materials | 2 |  | 
| In-code documentation (comments) | 2 |  | 
| Image uploaded to Wiki | 1 |  | 
| New section on Wiki page with brief description | 2 |  | 
| Emailed source code (Python/Ambrosia model) | 1 |  | 
| Total | 20 |  | 
|  |